Are you looking for the Best Graphics Settings for Marvel’s Spider-Man Miles Morales on the PC?
This guide will help you with the perfect Graphics Settings that would give you decent performance and retain the visual quality of the game at the same time.
Marvel’s Spider-Man Miles Morales – Best Graphics Settings for Performance Increase
Marvel’s Spider-Man Miles Morales was initially released back in 2020 for the PlayStation 4 and 5. The game is a direct sequel to the original Marvel’s Spider-man which was released back in 2018.
The most unique fact about this game is that you do not play the game as Peter Parker. Instead, Miles Morales will be your friendly neighborhood Spider-Man in this game. The character was introduced back in the prequel and he did have quite an important role in the storyline.
However, as the story progresses, Miles gets bitten by a radioactive spider and starts showing spider traits very similar to Peter. It was pretty clear that they were lining up for a sequel with Miles as Spiderman and 2 years later we get one of the best Spider-Man games ever made.
The fact that you are in New York and it snows throughout the game, gives you the Christmas vibe and makes the game look beautiful indeed.
System Requirements for Marvel’s Spider-Man Miles Morales:
Spider-Man Miles Morales is by no means a light game in terms of requirements. I would be helping you out with graphics settings that will give you a decent stable frame rate but will also not take away the wonderful visuals from the game.
Before we start off with the game let me be absolutely clear about one thing. There is no point in tweaking visual settings for PCs that are incredibly strong. This guide is not for people who own RTX 3080s. This guide is more for people who have RTX 2060s or a card equivalent to that or maybe something a little bit inferior to it.
I am talking about the average gaming PC out there. Here is what the system requirements of the game look like:
Minimum:
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- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit 1909
- Processor: Intel Core i3-4160, 3.6 GHz or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 950 or AMD Radeon RX 470
- DirectX: Version 12
- Storage: 75 GB available space
Recommended:
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- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit 1909
- Processor: Intel Core i5-4670, 3.4 GHz or AMD Ryzen 5 1600, 3.2 GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 6GB or AMD Radeon RX 580 8GB
- DirectX: Version 12
- Storage: 75 GB available space
- Additional Notes: 75 GB SSD space Recommended
This is what the game requires according to Steam. You need to stay in between the minimum and the recommended setup to actually enjoy the game properly. Anywhere below minimum requirements would only result in severe performance issues. At times the game might not even start.
Also, an SSD would make the game run a lot smoother. You will be getting an additional 10-15 FPS boost if you run it on an SSD.
The Best Graphics Settings for Miles Morales to Fix Stuttering, Lagging, and Performance Issues:
Now let’s look at the best graphics settings for the game.
Settings > Display and Graphics
Display:
- Window Mode: Exclusive Fullscreen (Do not go Windowed or Fullscreen. The game runs a lot smoother on Exclusive Fullscreen.)
- Resolution: 1920×1080
- Aspect ratio: 16:9
- Refresh Rate: 144 Hz (Use whatever is the maximum Refresh rate for your monitor)
- Vsync: Off
- NVIDIA Reflex Low Latency: On
- Upscaling: DLSS Quality or OFF (DLSS gives you a better frame rate as it upscales a lower resolution to your selected resolution. However, if the game looks too blurry for you switch it to OFF)
- Dynamic Resolution Scaling: Off
- Anti ALiasing: TAA/DLAA
Graphics:
- Texture Quality: Low (The higher you go the more V-Ram you use. Keep Textures on Low then you could crank up the other settings to make the game look better. The default low textures for this game are pretty good. You would not see much of a difference between Low and Medium but the difference in performance for both is quite high)
- Texture Filtering: 16x Anisotropic (You can crank this up to its max value when you are on Low Textures)
- Shadow Quality: Low (Huge difference in performance when you set it to High or Medium. Keep it on Low)
- Ambient Occlusion: SSAO (HBAO+ has a pretty good impact on performance. Keeping it off makes the game look very dull. Hence SSAo would be the best option)
- Screen Space Reflection: On (You can turn this off but the building would not have any reflections. Making the game look extremely dull. Keep it On and if the frame rate goes too low then change it to Off)
- Ray Traced Reflections: Off (If you want performance, just stay away from this Option)
- Level of Detail: Low/Medium (Do not go higher as it impacts performance. Low or Medium would work fine)
- Crowd Density: Medium
- Traffic Density: Medium (Both Crowd and Traffic Density is good on Medium. Low would only make the city look lifeless)
- Hair Quality: High (Medium or High is fine for Hair Quality)
- Weather Particle Quality: Low
- Depth of Field: High
- Bloom: On
- Lens Flare: On
- Chromatic Aberration: On
- Vignette: Off
- Motion Blurr Strength: 0
- Field Of View: 7
- Film Grain: 0
- Sharpness: 10
Settings like Depth of Field, Bloom, Lens Flair, Film Grain, and Vignette do not affect performance. You can use whatever settings you want depending on your preference.
These are the best graphics settings that would help you get decent performance as well as good visuals. Now, it all comes down to your personal preference. If you want to lower all the settings and get high performance, go for it. It is not like the game would look terrible on all low.
These settings would only help you capture the beautiful winter New York and at the same time give you smooth enough gameplay.
I hope the guide was helpful. Please let us know in the comments section down below.
Arya is an avid gamer and a full-time content writer. His love for games is so unconditional that despite having a degree in Mass Communication he chose to have a career in the blogging world. He is a FIFA lover and has played every single FIFA game released since 2005. His knowledge of Sports Games is impeccable and every single article he writes is backed by years of experience.